Wednesday, March 25, 2009
The End of a Sim, But Not a Community
By Bixyl Shuftan
It was March 21st when I got the news. Dreamers Cove was gone, and with it my old home, Woodlin. The other sim in the area had vanished a couple weeks before.
Woodlin was created almost a year ago, and when I first saw it in Summer 2008, it was mostly the form I had known it. Dreamers Cove was the main of the two sims in Woodlin. Most of the residents lived there, either in treehouses or apartments built onto the larger trees that stood a few hundred meters high. There was also a shopping mall where people could get new clothes, accessories, avatars, etc. Dreamers was also where the Margaritavile beach club was located. The sim also boasted a movie theater (for a time, people could see movies in their own homes as well). All was built in a sim with a natural look to it, where one could explore the trees, hills, and streams, occasionally finding some hidden caves. The largest one was a temple where one could meditate.
Hopeful Shores was the second sim of Woodlin, only occasionally ever have anyone living there, and fewer trees. But it had two good clubs. 6th Circle was the hell-club there, inspired by another one that had gone out of business. Later on came Star Tails, the highly-colorful space club that regularly hosted parties to the end. Late in 2008, a space station was built and Star Tails attached to it.
The Woodlin area was built and managed until recently by Dax Loon. Staticminded Waco became co-manager in January, and full manager in February.
I made a number of friends there. There was Bubbles, whose lighthearted manner and bubbly friendliness were always a cheery sight. There was Aiko, whom was a bit of a prankster, but always wanting everyone to have fun. There was Maria, whom was often seen with Aiko and her partner in crime" in mischief, though the more I knew her the more I saw of her sweet and tender side. There was Mega, whom liked firing her guns and causing explosions (away from peoples houses). There was Miki, the self-described lil imp, whom was known for her line of clothes and webcomic. There was Galvanized, whose movie voice made him popular with others and one of the best DJs. There was Rory, who proved to be a great event organizer and club owner. There was Aikos partner Foxy, whom also made a name for himself DJing. There was Isegrim, the big but not so bad wolf as I called him, whom was known for eyeing the ladies, but so big-hearted none of the girls minded. There was Jessica, whom was a bit of a tease. There was Danikia, whom was an up and coming DJ this year. There was Ekedo, the quirky little DJ whom is best described as young at heart. And there are many others whom I lack the time to mention.
The times we had. Where to begin? We saw movies together, laughing at humor and cheering at the action. We played games of Una in the space stations lounge, cracking jokes over voice and laughing harder than we had in weeks. And of course all the parties we had, and not just in the clubs. We would have a dance party out on the deck of one of the apartment trees. This included a few beach parties with the landlady dancing around in a bikini and guitar.
Although this may be the end of the Dreamers sim, it is not the end of the community that for months called it their home in Second Life. Foxy acquired another sim: Foxworthy, also known as Willows Thicket. Running the location with help from Aiko, he has offered a number of houses for rent, some housing other old neighbors of his. With the close of Dreamers Cove, he plans to eventually offer more residential places for them. In the meantime, the residents of Willows are continuing to keep in touch with old friends.
The land may be gone, but the happy memories remain, and friendships forged over time between neighbors in SL continue.
Bixyl Shuftan
Thursday, March 19, 2009
Mend a Broken Cyber Heart
So awhile back, one of my SL loves dumped me cruelly, hurtfully, and for
stupid reasons. I know that probably sounds pessimistic but break-ups
are rarely pleasant. But as it did happen on SL, I decided to wander
about looking for distractions to ease the hurt and take my mind off
things. So on that note, I give you...PENNY'S TOP 5 WAYS TO DISTRACT YOURSELF FROM A BROKEN HEART ON SL
5) Go dancing! Yeah I know that sounds simplistic but SL has no shortage of dance clubs of all sorts, including our very own Secret Seductions, and sometimes dancing mindlessly to good music with fun people around is a great way to soothe the ache. For a lot of people it's healthy to be around people after a break-up. It also doesn't hurt to just dance the anger away. I find personally that channeling break-up anger through dancing is a lot healthier and positive then stewing on it.
4) Go exploring. I found that with so much hurt in my heart, it was a perfect time to look up some things on SL I had been meaning to look for but kept forgetting to. I looked up the Apple store, and had fun browsing all the virtual computer props. Even put one on my desk in my office. Then I looked for various themes. I found an actual Transgender support area, hidden amongst all the shemale sex clubs, and met some really cool supportive people there. Just search the places tab for anything you're into, goth, rave, art, etc, and go exploring. You'll be amazed how easily you get distracted from the hurt.
3) Learn to build or create. Get yourself to one of the many public sandboxes here on SL and start building. Create something. Experiment with textures and shapes. Build a house, a car, a guitar, anything you can imagine, you can build in SL. I'm just a beginner myself, but I found it incredibly cathartic to even just build a box with my logo on it. It was liberating, and helped me ignore the hurt awhile. So go get yourself building, and see what you can come up with.
2) Hanging with friends. A simple yet easily overlooked option. There's always SOMEONE on SL more than happy to shoot the breeze and gab happily for hours about anything and everything, or even nothing in particular. Talk about your break-up. Talk about the weather. Talk about that new prim outfit you bought that you don't think quite looks right, but talk. It really is the best way to purge negative energy from a break-up, to just talk it out, or talk about completely unrelated things. But talk, and soon you'll find the hurt fades into the background.
1) GO SHOPPING!!! Okay, this one probably usually only applies to us girls, well, except if there's a good hardware store on here someplace. But the best medicine sometimes for us ladies when we're hurt is to go shopping. Spend frivolously on things we don't need, or just window shop looking at nice stuff we can't afford. Shopping is a great stress reliever, because you get so caught up in all the cool things you can find that for a while you forget you're hurting. Shopaholics unite!
Of course we know nothing ever truly makes the hurt go away. Only time can do that. But for the immediate moment, it helps to have fun ways to make you stop thinking about it. And that's really the best painkiller isn't it? So go have fun. Hurt is only as painful as you allow it to be.
Now give me a hug dammit!
Penny Sautereau
Wednesday, March 4, 2009
The Primmiest House in Second Life?
By Bixyl Shuftan
I’ve seen a number of homes in Second Life, both apartments and small home rentals, and larger homes on one’s own virtual land. But Felina Fermi owns a place, along with her partner Rhypanthian Abilene, that has quite a large number of items. One visitor supposedly called it “the primmiest house in SL.” Felina herself doubts she truly holds the record, but feels her home is certainly among the top for the most prims per square foot in a residential home, “I have seen people with *bigger* homes but they don't decorate it to the fullest with every room and every spot filled.” And indeed, just about every spot has been filled. Even a wastebasket had some paper wads next to it. The kitchen counter has often had numerous food trays with goodies on t √hem. A working home-entertainment system allows her and her guests to watch one of a broad selection of movies. A number of pet cats walk about the living room, meowing and purring.
Unlike some homeowners in Second Life who strived to take full advantage to make what otherwise would be difficult to impossible, what Rezzable termed “Not Possible In Real Life,” Felina was determined to make a home representative of the North American middle-class dream, filling the house with what she would get in reality if she had the cash, “I wish I could afford all this in real-life.”
Is Felina’s home really “the primmiest house in Second Life?” Do any of you, the readers, know of anything with more?
Bixyl Shuftan
***
Felina told me of their prim space they were using 2830 out of a capacity of 3017. It held a lot, with lots of food on the dinner table, food and cooking gear in the kitchen, a fire extinguisher near the stove, sliding curtains in the shower, a working pool table, computer with wallpaper and icons, lots of pictures on the wall and potted plants around, "people don't ... often ... use a lot of pictures and plants," a working home theater system where she Rhypanthian frequently watched movies, and and a lot more. Among the virtual homeowners I knew, Felina was one of a kind, and as the years went by would continue to be so.
Monday, November 17, 2008
Berlin Wall Display in Second Life
By Bixyl Shuftan
“A lot of foreign people don’t know much about about the Berlin Wall,” Christo, whom is German, told me, “even th e younger ones. He explained that the New Berlin area also had a replica of the Wall, “It’s very good, sophisticated, but they don’t have any information, ... no displays.”
Christo explained he was aware of the Berlin Wall as a kid, but he lived far away from it, “This whole business didn’t touch me, no connection. I never went to it while it was up. ... But still, I remember the day (when it came down). ... friends and family who couldn’t see each other ... “ His thoughts turned again to how people forgot, “You know how people ... all the things have been better, they don’t understand. ... inside, they didn’t let yo u meet them ... they arrested, they even shot. ... It’s been nineteen years now. Of course people born under a united Germany they don’t know what it was like.”“I’ve even have someone ask when Hitler built it,” Christo remarked of how little some people knew about it, “I don’t see them as stupid. For instance, North American History, the Civil War, I don’t know what it was about. ... Second Life ... we have plenty of malls and clubs ... we need more educational areas ... debates ... it’s one thing to read a %bout it, but if you see a movie or docudrama ... “ Second Life was in turn a better media, he told, “gives you a chance to walk along it.”
The exhibit itself consisted of the Wall with bare dirt, wire fence, sections of old brick wall (presumably buildings caught in the path of the Wall) and tank barriers on the eastern side. With the western side marked by graffiti, the eastern has information signs and pictures for visitors. In the middle of the Wall Section was a replica of the American Checkpoint - Checkpoint Charlie, “The most famous one, being in the movies.” He mentioned as the entire Berlin Wall was constructed on East German territory, the American soldiers at the checkpoint were technically on the other side of the border, “but no one shot for that.” On the East German side were & a couple cars, East German Trabbi, “symbol of the inferiority of the East German economy. ... plastic, not steel, body was a hard plastic shell.” An East German worker often had to wait ten to fifteen years to get one of the “stinky and noisy” vehicles, “But people still love them,” Christo saying they were now a rare collectors item.
We walked along the displays to those of escape attempts across the Wall. One was a picture of the East German soldier who made a break for it, and safely made it without being fired at from either side. Another picture was of a woman who dropped from a high window in a building straddling the Wall zone to reach freedom, later dying from her injuries. Christo talked about what he felt was the most famous death at the Wall, a teenager trying to make a break for it , getting through no-mans-land, and getting shot just before he could get up the West side of the Wall. He bled to death in front of everyone, Christo saying the soldiers on both sides were afraid of starting a fight. Then there was the fall of the Berlin Wall, “The border all around was armed, but Berlin was the symbol ... divided streets ... finally people were able to sit on the Wall. No one knew about the soldiers, who still were under orders to secure the border. But none of them fired ... we were very lucky. In 1953, East Germans protested ... Soviets sent troops in, smashed the uprising down violently.” Christo felt the Perestroika movement under Soviet leader Gorbachev helped pave the way for the fall of the Wall, but that it would not have been possible without the lessening tensions between Russia and the West.
Pictures showed
the wall coming down, Christo giving Dec 22 as the date. He also put up
comparison pictures of how bare places looked just after the wall was
torn down, and years later when they were covered with buildings, “Look
how it is fifteen years later, it’s amazing. ... Wounds can heal, but
scars never go away.”
At the end was a streaming video, pictures
related to the wall, with Pink Floyd music, and Regan’s famous phrase,
“Mr. Gorbachev, tear down this wall!”
Christo says the Berlin
Wall will not be permanent, but will be keeping it up for a week or two,
depending on how many people visit, “Sometimes you get tired of all the
shopping. I’m not saying one should go to a vitural museum every day,
but once in a while.”
The Berlin Wall exhibit is at Ciel (60. 50, 24).
“Thank you so much.”
* * * * *
Addition: The Berlin Wall
exhibit (I later found out the Communists called it the "Anti-Fascist
Protection Rampart") would go up one more time the following year in
2009. When I went to the location in 2010, it wasn't there. Sad as it
was a fitting reminder of the most visible location where Europe was
split in two by the Iron Curtain, The Wall dividing not just a city, but
people, friends and family whom felt they would never see one another
again.
Bixyl Shuftan
Thursday, October 30, 2008
Jack responds - and shifts the blame!
In the post Jack Linden tells us that he is listening and reading all the feedback - which is good news, but then he goes on to explain something we all apparently missed (including the Lindens themselves):
Update regarding the Openspaces announcement:
I wanted to clarify one issue. As mentioned in the post, Openspaces were intended for space, empty areas of ocean or forest. Take a look at the Knowledgebase article description here. By that criteria, the large majority of Openspaces have more going on than was the original intent. We are not suggesting this is a bad thing, and of course we’re delighted that people have found them to be so useful. And we’re not saying that everyone is abusing resources. We are saying that the use has changed, and continues to do so as people find more creative ways to use them. So the revised pricing is about recognising that change of use and the additional costs and value associated with it.
I would like to ask Jack if he has visited the Nautilus sims? or some of the other well know openspaces owned by Linden Lab as showcases of what they can look like and what use they can be put to. Residents look to Linden Lab for guidelines and examples - Look to yourselves Jack and we will follow - set us Limits we will (in general; there are always some that will push) keep within them - give us prims and land to use as we wish and we will do exactly that.
Why raise the prim limit if you don't want people to live or build on these openspaces?
In this post Jack has basically said the price rise is due to the 'change of use' although in the previous post it was put down to more technical issues - either way Residents are hurt, angry and disillusioned and those not already packing up are planning on selling what land they do have before the price rises take effect, many will lose hundreds of USD with no way to recoup their losses. Already the demonstrations far outstrip the ones that happened due to the gambling ban as this hurts even the little people.
In an already failing SL economy - can it survive this latest blow? Only time will tell.
One thing that has been made obvious is that sign up rates for Openlife Grid are up to a phenomenal rate - residents are looking for alternatives. Without a quick reasonable solution to this issue we could be looking at the death of Secondlife as we know it. After all who wants to be in a world of newbies when everyone else has gone elsewhere to live their dream.
but then he goes on to explain something we all apparently missed (including the Lindens themselves):
Dana Vanmoer
Protests heat up the grid
Several places today crashed on the grid as protests continue against the tyranny of Linden Lab.
Office hours were quickly over run with protesters, but also with those looking to help solve the problems without hitting those that have supported LL throughout all the previous changes like the recent land price drop.
Unless Linden Lab finds a solution that does NOT involve a price rise then I am very much afraid for the future of Secondlife.
Lots of Residents - not just the big land barons - but the little people who saved for months, some for years to be able to afford their own paradise are being engulfed in this mess. How would you feel if you bought a house and a month later your mortgage company told you 'sorry but its now going to cost you 66.6666% more a month'?
Linden Lab listen to your Residents - just for once - in this there are alternatives many solutions have been presented at office hours and on the JIRA - open your ears and listen to your Residents the people that have made this secondlife what it is today. The amazing content creators, designers and builders, the sim designers, landscapers and dreamers that have made the grid (minus the mainland) a beautiful place to be, a place that you show off to the world, a place you are proud of - now you want to rip it all away! YOU made a mistake - YOU messed up - YOU mismanaged the openspaces - WHY do we have to pay for your mistakes?
Find a way Linden Lab - Find a way!
A very sad
Dana Vanmoer
Wednesday, October 29, 2008
How do you spell incompetence? (2)
The small controversy surrounding Openspace sims makes me think of an easy comparison in the telecommunications industry at home, in Canada.
By selling a product, not limiting its use and cracking down on its customers, the giant company called Bell Canada alienated many people. Bell offered unlimited Internet access to its mobile phone users but put arbitrary restriction clauses in the contracts. In fact, this made people pay for unlimited use without granting them actual limitless service. Once some mobile phone customers started to use their wireless connection as an unlimited one, they were told that they were not expected to do so.
In a way, Linden Labs' decision to unilaterally upgrade Openspace sims to Class 5 by telling people that they were overusing them is comparable. It offered something that was too good to be true. It made estate ownership easy but did not put limits that would prevent people from adding textures, scripts and objects once there was enough to eat up the sim's performance.
It would have made sense to cap the use of a sim's resources instead of slapping everyone with a forced upgrade. This is yet again an example of lack of foresight from the Lindens.
Here is some of that foresight they badly need: Bell Canada is one of the most despised brands in Canada because it has historically treated its customers in such a way. As soon as competition started offering a credible alternative for home phone services, customers left in droves. On a national level. They took their Internet and television services to the competition's attractive bundles and are now enjoying better customer service.
I ask this for a second time: How do you spell incompetence?
I suggest this answer: an L, an I, an N, a D, an E and another N
Alesia Schumann








