Friday, July 24, 2009
RFL Walk: The Really Wild West Exhibit
By Bixyl Shuftan
With so many exhibits on the Relay for Life walk, there just isn’t the time and space to write in detail on each of them. But I did get a sneak peak at one, the “Really Wild West” by the Passionate Redheads.
The exhibit was set in the Old West themed area of the Relay for Life Walk in the southwest corner of the RFL Endure sim (the other west sim was RFL Courage just to the east), the road just on the edge of the RFL Advocacy sim to the south. The place looked like it was set in some mountainous desert, with Native American music in the background. Just behind and to the right of the sign over the entrance was the main building, a two-story adobe structure that served partially as a store, offering a number of items for sale for charity. But the place also had some messages of inspiration. Nearby next to the road were some whimsical “Armadillo Crossing” signs, with armadillo nearby.
Paths and bridges helped one up the mountains. One could walk around to the various sights, but there were also teleports to the more notable ones. There was a mine in which one could hop on a cart and ride down the tracks. There was a river rafting ride, in which one could make their way down the twisting mountain waters. There was an Indian Circle, in which one could sit on a blanket, get a drum and a stick, and beat in rhythm.
The completion of the exhibit was announced in a few group chats a couple nights before the Relay for Life Walk officially started. People headed over, gathering at the adobe building, and having a party around the hot tub. When this reporter checked a few days after the Linden lease ended on Tuesday, it was still up.
Most of the work on the exhibit was done by Lomgren Smalls. Of the theme of the exhibit, “We found out we were on the ‘western’ themed sim already,” he explained, “I thought blending in with what was already there was a good idea.” Others had told me Lomgren had spent so much time on the place, he got only a few nights sleep in the days just before it was finished, “If you count actual hours ... I put in around a day, to a day and a half of work. Others did more as well, with the river, the detailing, the plants, etc. If you count real-life time... it was done in... 4-5 days.” Of the various attractions, “We all contributed toward the ideas. Daaneth loved the mine idea. We were all just spouting out ideas quickly.” Lomgren had no idea how many stepped off the track to look around, but he had a good idea what they felt, “Everyone's loved it.” Although pleased to hear it was still up, he felt it wouldn’t me much longer before it would vanish into the blue, “Anything after (Tuesday) is a bonus.” Despite the temporary results, Lomgren was still happy to have built the place, “That Relay is awesome, and more people should try to get involved. And that building it was fun, if exhausting.”
For his work, the Passionate Readheads awarded him, along with Dusk Griswold, the first Annual Fimi Awards, named after the late Artistic Fimicloud.
On July 21, Daaneth Kivioq announced the Passionate Redheads had raised 2,425,968 L, or over $9,300.
Bixyl Shuftan
Addition: This would be the first Relay track camp of the Passionate Redheads team I would see. It was part of a great introduction for me to the Redheads. The team would do other exhibits in the future, but this was among the most detailed and interactive by it. Despite all of Lomgen's work, and that of those helping him such as Alleara Snoodle, he never did win an official Relay award for the build. Sadly, the team would fold in 2013, but many of the members would come together again under a new team: the Sunbeamers.
Tuesday, July 21, 2009
Thursday, July 16, 2009
The Rabbicorn
I was in the audience at an event when a friend told me about something
in the IBM 3 sim that she told me was must-see, “I don’t usually
recommend places, but this ... “ So I decided to check it out.
I
teleported over, and found myself in a room that looked like it was
surrounded by television static, with a couple pages explaining how to
get about. But with no portal to the exhibit, the only way to go was
down a road, my vision around me obscured by the visual equivalent of
white noise. Eventually, it cleared on the road itself, and I soon
noticed a room through the static that was brighter than the rest and
had some color. I could also make out some people inside. So I went
inside.
Bryn went on, “This is the first part (of the story) here. In the hand of the creator is a poem.” She told me I could zoom in on the poems, or “you can click on it to see it on screen. It’s easier that way. When you have looked at the scene, there is a teleport to the next one.” The teleports looked like black magnifying glasses with white sparkles around them. “Oh, one more thing, there is a machinima ... on top of a tower, there will be a TV there. Click on it. That tells more of the story.”And so clicking on the first teleport took me to the first part of the story, the place showing a tinkerer having just built the Rabbicorn, and having to make a decision about the creation. Further teleports lead one further into the story, each place a work of art, and soft music in the background adding to the beautifully surreal atmosphere. At one point, the teleports lead to a climb up a debris-filled tower. Although one could just fly up with a flight feather, it’s better to try to walk and jump your way up as much as you can. It is around here one finds a link to the machinima Bryn mentioned. Watching it isn't necessary for the story, but does help add to it. It is not much longer when one gets to the end and the fate of the Rabbicorn.Taking a look at Bryn’s blog, the exhibit opened on Friday July 10. She also stated that it was originally planned that no more than 6 avatars would be allowed in the sim at one time, feeling lag would ruin the experience. It was not an easy decision, as she worried some might get the impression that the small numbers meant their fellow residents had little interest in the finer arts in Second Life, “So if I can't limit the sim to 6 or so, and you find yourself in a laggy mass of people then please come at another time when it is empty. It really is meant to be seen this way. It has a mood brought on by the story, ambient sounds and being alone brings out the quiet mood of the story.”
An exhibit that is well worth the time to go see.
“The Rabbicorn” is at IBM 3 (56, 50, 23). To read more about this exhibit and other projects by Bryn Oh, click here for her blog.
Bixyl Shuftan
Monday, June 29, 2009
Facts not 'smoke' about Australian 'Ban'
Poppy Zabelin, Chair of the International Relations Committee of Relay for Life of Second Life, writes:
Like many others we’ve been concerned about the rumors out there that Second Life is being banned in Australia.
Relay for Life of Second Life is INTERNATIONAL and we would have grave concerns about Second Lifers in any country being excluded from Relay, not to mention the wider ramifications.
The source of the confusion appears to be a story published in the Sydney Morning Herald.
Basically, selected ISP's are trialling a scheme to block access to adult content games.
An internet critic is quoted as saying 'the move to extend the filtering to computer games would place a cloud over online-only games such as World of Warcraft and Second Life, which aren't classified in Australia due to their online nature.
' Now, a ‘cloud’ is NOT the same as an outright ban, although some sources are now saying it IS. The Metaverse Journal responded on June 25 in an open letter to Senator Conroy objecting to the ban, and the Australian Christian Today wrote on Monday June 29 that ‘It was confirmed by Australian Minister for Censorship that online games such as Second Life is banned in the country.
These have been picked up by hundreds of blogs and forums around the world.
There is nothing like checking the facts first.
So Ember Farina, Australian ‘Ambassador’ for RFL of SL and Team Captain of the Friends Fighting Cancer RFL of SL team, who in real life is an Australian firefighter, contacted the office of the Senator in question and spoke with an associate there, and says:
‘It appears to be something related to GAME ratings. SL is not classified as a game at this stage. IF there was a complaint received in the future to the Gaming Commission then it would be addressed but his associate seemed fairly comfortable that it's not an issue in this circumstance.’
Ember went on to say:
‘I asked the Senator's associate if there was anything in writing to support this but there wasn't. As far as the Senator's associate was concerned this only came to light because a newspaper article jumped on it - SL was never mentioned nor targetted by the Senator.’
Linden Labs have yet to comment officially, but the whole thing seems to be a misinterpretation of the Australian government’s ongoing censorship/filtering scheme trying to block extreme violence games and child pornography.
Editors note: Since writing this and sending to us Ms Zabelin has heard from Linden Lab;
From:Peter Gray (Pete Linden)
Hi Poppy,
As far as an official Linden Lab statement on the issue, we can currently confirm that: We have received no indication from the Australian government that it intends to block Second Life.
I hope this is useful.
Best,
Peter
Talking it over with an Australian friend this morning she expressed surprise at the idea since she did not consider secondlife a 'game' and also told me that the government is considered fairly progressive.
To me it comes across as chinese whispers that have got way out of hand without due cause and of course without all the facts.
Irresponsible reporting can cause a lot of damage and this story could actually cause the senator to look more closely at secondlife now the media storm has started.
Many thanks to Poppy Zabelin for getting the facts on this story and allowing us to publish it here.
Dana Vanmoer
Sources:
Poppy's Blog: http://poppyzabelin.blogspot.com/2009/06/lots-of-smoke-but-no-fire.html
Sydney Morning Herald
http://www.smh.com.au/digital-life/games/web-filters-to-censor-video-games-20090625-cxrx.html
http://au.christiantoday.com/article/second-life-banned-in-australia/6526.htm
http://www.metaversejournal.com/2009/06/25/an-open-letter-on-virtual-worlds-for-senator-conroy/
Sunday, June 28, 2009
Memorials to Michael Jackson and Farrah Fawcett
Thursday June 25 saw the deaths of two famous performers in the US, Michael Jackson and Farrah Fawcett. In real life, people expressed their sorrow for their departures. And in Second Life, people did so by erecting memorials to them.
Of the memorials to Michael Jackson, probably the best one was in the Paradise Plantation sim. It had a pagoda, a number of pictures, notably of the singer throughout his career, and numerous flowers and candles. Above it was a circle of pictures that had flowers emitting from it a short distance.
Talking to one of the people at the sim, the large memorial had small beginnings, “... tried to find a memorial, and couldn’t the night he, passed. So we cleared the beach, and put a rose on the stand. Um, and that, *points* happened.” Others had added their own items to that lone stop-animation rose until it had grown to what we saw. People were still placing items there. He went on to say, “Here in Colorado, when a tragedy happens, everyone joins together and makes a big memorial.” When someone thanked him for building the memorial, he answered, “No, YOU did.”
The memorial is at (25, 243, 21) in the Paradise Plantation sim. I was told the sim was being used as a nude beach, though those not wearing much were some distance away and when walking near the memorial usually put their pants back on.
Farrah Fawcett’s passing after a long struggle with cancer did not make the news as big as Michael Jackson’s sudden heart attack. This may be why there were fewer memorials. I was told about one by a friend in the “caLLiefornia” sim, and it was at (165, 156, 25 ). There were a few pictures of the 70’s actress, and a number of candles. People can still put flowers, candles, and other items there. The sim has another memorial, one to Michael Jackson, not far away.
Rest in Peace
Bixyl Shuftan
Source: Cait's Finds in Second Life
Saturday, June 27, 2009
Demonstration in Second Life Supporting Iranian Protesters
On Thursday June 25th, a number of people in Second Life in support of the protesters in Iran, whom have been speaking out against rigged elections despite the violent crackdown resulting in arrests and deaths. At 2 PM and 7 PM SL time, people gathered at the Palais Orleans Art Studio in the Roissy sim, many from the “Support Iran” group. A few held signs with raised fists on one side, and a picture of Neda, whom has become a symbol of the protests, on the other. The signs could be picked up in the Studio, along with memorial candles. The studio displayed pictured of Neda and the protests, and the people also passed around a green armband with a broken heart symbol. There were also “I am Neda” shirts.
One person at the first demonstration thought thirty to forty people showed up, some arriving a little late and some needing to go early, “We had a good turnout.” The second was smaller in number, but no less determined to make a point. There was also a security guard from the Justice League to keep any possible griefers away.
People were invited to make comments and give news they might have heard. Rene Grigorovich used voice instead of typing to make his point, “All these people are asking is for a free and honest election as is guaranteed by the constitution. .. the regime is absolutely bestial in how they treat the opposition. ... I would ask you all to keep these people in your prayers. ... thank you.”
There was one Iranian among the people in the second gathering, “I’m Iranian,” Melody Rosca told everyone. She was living outside the country. When asked how well Iranians could use the net, she answered, “I know that Internet connections have been next to nothing for the past day. I know that cell phones are shut off after 5 PM.” When asked if any SL resident in Iran could still get on, she answered, “All I know is that those I know are having lots of difficulty getting online and transferring information.” At another point, she spoke, “... it is extremely important for us, all of us, to remain aware. Knowledge is always power, and it’s no different in this turmoil.”
Thursday 25th was also the day singer Michael Jackson passed away, leaving some to wonder if the media coverage might distract the attention of the American public. Melody commented, “I’m afraid that just because there wasn’t as much news today, or perhaps tomorrow, or even a week from now, everyone will forget and just assume it’s over.“
The group talked about the role of Internet blogs and Twitter in helping the protesters get images and information outside the country. However, some described the theocracy as making it harder for the people to communicate with the outside world. Melody told, “... information is being filtered much more drastically than a week ago.” Someone else mentioned satellite dishes were being confiscated.
One man had a story to tell, “I have a personal stake in the protests. I’m in love with an Iranian woman. I don’t know if she’s alive or dead. ... I have not spoken to her since last October, when she told me she asked her father for permission to marry me. ... She and I had many low-level arguments concerning her government. At first, she thought I believed all Iranians were fanatics. Then when she realized I made the distinction between her government and the people, she still insisted that I was wrong, that is was not like that in Iran. She honestly believed Iran was a free country, and that her government would not actively harm her. It took her several years to begin seeing the truth.”
“When she told her father that we wanted to marry, he confirmed all that I had said to her and more. She broke off contact after one final conversation. We talked on the phone for hours that last night. ... If a pro-government militia ever found out she was in love with me, the girl whom got ******ed to death with a baseball bat would have been luckier. ... They’re chopping down protesters with axes and shooting them in the streets. What do you think they’ll do to a woman who’s in love with Iran’s proclaimed ‘Great Satan.’ ... My desert rose is much stronger than she thought she was. My greatest fear is she took to the streets. I decided within a few days of the election that if she called me, I’d be forced to say things I did not mean in order to convince any officials tapping her phone line that she no longer had any ties to America.”
Some were concerned, wondering at one point the possibility Iranian government agents were conducting searches in SL. Still, there was optimism, “It might take a generation ... but the Iranian people are seeing what their government is capable of now. The Iranian people overthrew the Shah and they will eventually overthrow the current butchers.”
Eventually, the vigil came to an end. People wished each other well, some vowing to continue. We were told the Art studio would keep the pictures of demonstrations and candles and signs, “for the foreseeable future.” Palais Orleans Art Studio and Designs is at the Roissy sim at (31, 58. 24).
“Freedom is worth dying for but dying is easy ask your selves is it worth losing everything for and possibly being tortured to death for? this is the question the brave freedom fighters of Iran have asked themselves. They said yes, and for that courage I stand with them.”
Bixy Shuftan
Saturday, May 30, 2009
Remembering Three Residents Who Passed Away
By Bixyl Shuftan
Death is the last thing on the minds of most people when they log onto Second Life. Unfortunately, people behind the avatars can expire, and the previous week brought three reminders that our virtual friends can one day be beyond our mortal reach.
Last week, Julie Apocalypse passed away after a long struggle with cancer. She was best known in Second Life for becoming the Queen of Bohemia in Tiny Empires. Besides a memorial being built for her, a service was held in her honor by dozens of her friends. Mojo Fiddlesticks and Raymond Goalpost headed the service. Mojo told those planning to attend Julies real-life funeral that it was requested purple be worn, I am attending for each and every one of you.
Raymond gave the following speech, Thanks for everyones patience with the move. We have all gathered here today to remember Julie Apocalypse. She passed away on May 17th, 2009, leaving behind family, friends, and her legacy which has touched many of us here in SL. I know that people are perceived in many different ways, depending on circumstances, and I wish to share with you my thoughts about Julie and then allow others to speak as well.
I have only known Julie though the game we played called Tiny Empires. From what I know of Julie, it was one of her passions. Julie was always eager to teach, to coach, and to help players, no matter what kingdom they were from. She was competitive, but fair. She relished running Bohemia and being online at all hours to not miss the next Trader or Festival. She was dedicated to leading and guiding all of us Bohemians, which in a way she saw as her children. She was witty and had a great sense of humor. And she was a stickler for proper spelling and use of language.
Many of us didn't really know how sick Julie was till we heard of her passing. Unfortunately, I knew along with several others which she had sworn to secrecy. And sometimes it was a burden to bear, but something you do for a friend. After Julie moved in with her daughter to become closer to her family, she was online much less often. She would still visit from time to time, but her visits would be short due to the amount of pain she was in. She was always trying to protect her Bohemian children from the truth and she put up one hell of a strong fight.
It was during one of these last visits to Second Life when I spoke to her. It really summed up for me what she felt about the spirit of Bohemia. Julie had come online to give us our tax amnesties, etc., and she TPed me to the castle so that I could liege her in preparation for my ascension to lead Bohemia. So I TPed, and in one of those great SL quirks my avatar appeared naked to me! Too embarrassed to ask Julie if I was naked, I acted normal chatting with her as I checked my clothes in my inventory and saw that yes, I was fully clothed, so not to worry. So we carried on, discussing her health and small talk, then lieged, and she told me she must go, due to her back being so sore.
I bid her goodbye and TPed to my home and was almost instantly asked, WHY ARE YOU NAKED? Naturally I turned a deep shade of red and meekly IMed Julie, Um ... Julie? ... was I naked when I was with you? And she just said to me, Why yes you were. I thought about saying something but ... what the heck ... this is BOHEMIA. We had a good laugh about that, and I know that as she logged out of SL she had a smile on her face. ... And that is whats important. Making special memories, laughing each day, and having experiences we can smile about.
I know that only scratches the surface of Julies personality, but she will be forever remembered by me for who she was and what she stood for.
I also have a message from Steelcobra Calamari who could not be here today, and asked me to speak for them:
Hello all, friends, friends and family of Julie, Bohemia. Sorry I could not be there as at this time I am just getting off work (wishes he could fire his RL boss). Well, just want to say ... Julie was one who inspired, motivated, and was always determined. She was a guiding soul to those that knew her. Willingly and selflessly helped those in need. She also had much humor as well. She always insisted that I should be a misfortune teller and open up my own psychic office. She will be missed on the physical. But know that she will continue to love us and smile on us in Spirit.
Raymond concluded, and Mojo spoke next, I used to take pleasure in talking in innuendoes ... that were sometimes so near to the bone. And Julie never told me off. (laughter) Her only exception was that she thought the word arse should be permitted. ... lag sorry. When she became ill, she refused to let me tell anyone anything. She refused to believe what the nurses told her in January this year. ... She spoke to me on the phone, and her main worry was that we were missing tax amnesties.
Mojo paused for a while, then resumed speaking, Sorry about that. SL always picks its moments. Even right at the beginning, on Boxing Day evening when she collapsed, her first words were, I need to get to the computer so I can give the permissions. She made her daughter ring me. The last time I spoke to Julie ... she admitted that it was terminal and she was not having treatment. She told me she had 6 to 12 months to live. What she forgot to say was that three months had already passed. She forgot on purpose, to protect me.
When I started Tiny Empires, there were no kingdoms. Someone bought me a TE HUD. I loved the game and moved the first time someone bribed me. I had no idea what I was doing. (laughter) Then Julie lieged me. I moved about 3 or 4 times ... daily ... and she said Hi ... within minutes she had given me more advice and help than the last 4 lieges had in total. And she explained to me that she lived about 1 real-life mile away from my house. That was our bond. She taught me everything as well.
People think that I knew Julie more than them. Okay, she sometimes confided in me about Bohemia, and I was her right hand man. But she didnt know me more than you ... nor did I know her more than you do. She loved each and every one of us, individually, for our minds, our souls, she loved all good people and stood for everything good. She never complained. She was an inspiration. She told me on the phone Bohemians were her children. Everyone she encountered on SL were close to her heart. But she was an intelligent woman, and she kept me at arms length because we met online. She was private, but loved wholeheartedly. Yes, her family knows how much we all meant to her. And that is why they have invited me to attend next week.
She cried, and said she didnt want to abdicate, but that she needed to for the good of the kingdom. Raymond was chosen by me because he believes in the Bohemia as created by Julie. And Julie never questioned my decision. She trusted my choice because she knew I didnt wasn't to ascend as I am not online as often as I would need to be.
She nearly died at Christmas when she first collapsed. And a few weeks later, she got an infection which sent her delirious and put her in the hospital. The nurses were going to let her go. Her daughter begged for antibiotics. She came home two days later, and came straight online as she had not been so for a whole week. She told the room, I have a trapped a nerve in my arm and cant type. Then she IMed me, and said, I nearly died. They brought me back from the brink of death. !! I said, and you told the room you have a sore arm!! Are you insane?! Please tell them. It sounds like you are being blasé. She said, no, I dont want to worry them. And I dont want sympathy.
Because she lobed us, and did not want us to feel pain. Also, she would not want any of us to sit online 24/7 and become ill. She wants people to see their real-life families, etc., and stop and smell the roses, and she wants us to remember her for what she stood for.
With the end of her speech, her fellow mourners spoke one after another, God bless Queen Julie.
Special thanks to Lomgren Smalls for providing the transcript and picture.
Artistics friends talked about their late friend, her life online, her art, about how the little pink fox refused to admit defeat.
Artistics memorial at Park Galleries remains, at Park (234, 41, 78). Her work can continue to be viewed there. There is also a landmark to her treehouse home in Second Life, Sunweaver Air (42,116, 21), which continues to be maintained and has a number of pictures of her around the place. Most are various screenshots of her life online, but one there was one picture of Artistics avatar lying curled on the ground while an angellike being with a face much like her real-life one rose into the air. She also has a place in Second Life named after her, Fimi Falls, in Hope Gardens in the Colorado sim at (189, 44, 25).
Peaceful journey, little warrior.
* * * * *
Lohti Aeon's profile description didn't have much. A few groups, a picture
of his virtual self, a single location. A man of few words, his 1st
life tab simply stated, I'm a 19-year-old soldier who spends his spare
time on his computer, after balancing out school, family crises, work,
and other mumbo-jumbo.In real life, he was Specialist Jacob D. Borton of the US Army. Described as a shy video gamer in his high school years, he joined the Army and was sent to Iraq. He was described as reserved, but not afraid to come to the aid of someone he felt was being pushed around, He wouldnt say much unless there was some injustice being done, and then he would speak up.
Borton met his end not at the hands of Islamofacist terrorists or their booby traps, but by one of his own comrades. He was one of the five soldiers killed at the combat stress clinic at Camp Liberty on May 11, 2009 by a sergeant sent there whom left the building and returned with a gun. Borton is described as putting himself between the shooter and another man, trying to talk the assailant into putting his gun down. He was 20 years old.
It was this week in which news of Borton's death finally reached his friends in Second Life. In response, space has been purchased at the War Memorial Annex in Ileina Cova for a memorial plaque in honor of the fallen soldier whom like the rest of us had a virtual presence here.
Bixyl Shuftan














